Archive for January, 2006



Parent Switch

Published on January 27, 2006

Not a sci-fi or fantasy, but a gay fiction. And not necessarily a happy one at that, though it could have a happy ending. It would follow a young adult woman (late teens, early 20s) who is a Christian conservative like her parents. Pro-life, anti-gay marriage, etc. She’s not foaming at the mouth conservative, but […]


Mechoid: Characters

Published on January 25, 2006

So the working title of the mech warrior story I thought up the other day will be Mechoid. This entry is a working entry on the characters of the story.
Main Character/Hero:
I’m not sure yet if I prefer to delay naming my characters until I can see them better, or go ahead and give them a […]


The Game

Published on

Thought of this on the way into work. I think it could work, this or the previous story about the mech fighter may be the next one I work on. This story asks the questions about the difference between games of war and wars fought like games, and when we lose the distinction.
In the […]


Mech warrior

Published on

I had an idea for a short story, involving some of the character archetypes I’ve thought up. In the future, mechoids (my version of big battle mechs — robots two or three stories high controlled by a single human in the center or head of the bot) are used to patrol cities, fight wars, etc. […]


Wizards on earth

Published on January 24, 2006

What if sorcerors came to Earth to prevent some catacylsmic event? Modern day Earth. They appeared and could raise shields around helicopters with a wave of their hand, blast fire from a moving car with an incantation. Why exactly did they come? How many of them? How much would they change modern day life? How […]


Vulnerable hero

Published on

This always moves me. A strong male character, usually the hero. He is made vulnerable at some point (often being cradled in the arms of a loved one or comrade). This contrast of powerful, charismatic strength with a very human weakness (be it of heart, mind, or body) can really grab at your soul. The […]


Across time

Published on January 18, 2006

No one even mentioned that I had the lost post listed twice. This blog definitely gets a lot of readers!
I was wondering what it would be like if you could somehow reach across time and call yourself ten, twenty years from now. In the past, or in the future. Which would you choose? What […]


One last one… I promise!

Published on January 5, 2006

Not that matters, I don’t think anyone else reads this blog. So one last game idea. As I was telling my friend Vic last night, the moment I say I’m switching to stories and setting games aside I get game ideas.
Ian’s been mentioning that he wants to have some more ‘traditional’ games to play […]


Game or story?

Published on January 2, 2006

Well my two creative pursuits are to either publish a story or publish a game. I have other creative interests: painting miniatures and model train buildings, creating roleplaying adventures. But these two are my pursuits. Goals I wish to accomplish.
Well, browsing around just now on the net I decided I need to pick one and […]